I'm [ʒɑ̃], a software engineer with a master's in robotics based where the internet takes me. I'm into computer vision, machine learning, and full-stack web development. Trying to build cool stuff and learn new things.

Some Projects

Build Buddy

Furniture assembly instructions in 3D 🔨

  • VR/AR
  • Unity
  • C#

Web3 CRM

CRM and Engagement Event platform for Token Communities

  • Full-stack
  • React
  • Typescript

Autonomyo

Creating an Adaptive Neuromuscular Controller for an Assistive Lower-Limb Exoskeleton

  • Robotics
  • Python
  • CMA-ES

SolSponsor

Patreon-like platform with on-chain transactions and NFTS

  • Full-stack
  • React
  • Typescript

VR Interactions

Improving User Interactions in VR Productivity Environments

  • VR
  • UX
  • C#

Egg Sorter

Deep Learning Framework for Miniature Biological Entities Classification

  • Deep Learning
  • Computer Vision
  • Python

Referral Platform

Web3 marketing platform and referral system

  • Full-stack
  • React
  • Typescript

Experience

Nov 2023Current

  • Developed lightweight Shopify theme app extensions and Bubble.io widgets, delivered to 600+ high-traffic websites via CDN with excellent performance.
  • Built 20+ optimized, responsive, and accessible widgets for perfect display on all devices.
  • Created scalable data pipelines using various APIs, leveraging Google Cloud services.
  • Webpack
  • Typescript
  • Liquid
  • GraphQL
  • Tailwind
  • UX
  • Accessibility
  • Data Pipeline Architecture
  • Google Cloud
Nov 2021Nov 2023

Co-Founder & CTO at Qwestive

  • Designed and developed 3 award-winning web applications, selected among 700+ startups for incubation by Binance and Google Startups.
  • Grew user base to 50,000+, winning the BitDAO hackathon ($12.5k prize).
  • Iterated towards Product-Market Fit, implementing advanced features and complex user flows.
  • Led development with rapid cycles, ensuring a clean, modular, and maintainable codebase.
  • Executed Continuous Integration/Deployment, test, code reviews, recruitments, and comprehensive testing.
  • Agile
  • Full-stack
  • Entrepreneurship
  • Web3
  • EVM
  • Typescript
  • React
  • Next.js
  • CI/CD
  • Figma
  • DevOps
  • System Architecture
  • Distributed Systems
  • Database Design
Aug 2020May 2021

  • Developed VR applications in Unity to test ergonomics of various input modalities, aiding Logitech's stylus improvement efforts.
  • Conducted user experiments on VR input modalities, adapting ISO 9241-411 and Fitts law for 3D interactions.
  • Researched and developed virtual keyboards, including surface-aligned designs and models with integrated hardware.
  • Integrated hand tracking with gesture controls into Logitech's virtual meeting VR app.
  • VR
  • Unity
  • UX
  • C#
  • Oculus
  • Experimental Design
  • Electronics Development
Feb 2020Aug 2020

  • Implemented an exoskeleton in a biomechanically accurate simulator.
  • Applied CMA-ES for actuator optimization, achieving a realistic gait and addressing muscle weaknesses.
  • Python
  • 3D Modeling
  • OpenSim
  • CMAES
  • C++
Sept 2019Feb 2020

  • Enhanced classification accuracy of miniature biological entities from 90% to nearly 100% by shifting from a Gaussian mixture model to a deep learning framework.
  • Developed a classification framework using convolutional neural networks (CNNs), ensuring reliable performance and android device compatibility.
  • Python
  • Keras
  • Tensorflow
  • Machine Learning
  • Deep Learning

Contact